DINRAY 3D
3D mapping
How does this work
Why DINRAY 3D
What is needed to create 3D mapping pictures
Which projector is better to choose
Where can I create installations
DINRAY 3D MODULES
MAIN MODULES
Filter control module
Animation control codule
3D object management module
ADDITIONS
3D objects factory
Custom 3D object loading module
3D logo module
SCENE
MAIN INTERFACE
TOP LEFT PANEL
Show or hide the side and bottom panels of the interface
Allow or disallow changing the perimeter of the current filter
Allow or disallow changing filter with mouse
Allow or disallow rotation of filters
Change the screen color of the current filter
Allow screen video players to run
Pause all video players
Allow triggers to work
Indicator of running 3D objects
UPPER CENTRAL PANEL
Choosing a projector
Displaying Scene mode on the projector screen
Displaying Factory mode on the projector screen
Displaying Logo mode on the projector screen
Zooming in and out of a scene
Scene in 2D mode
Scene in 3D mode
Start scene rotation
Stop scene rotation
Returning the scene to its original position after rotation
TOP RIGHT PANEL
Auxiliary 3D camera on stage
Monitoring the current state of FPS performance
Button hints enable mode
Help
Quick save
Saves panel
Settings panel
Exiting the program
LOWER LEFT PANEL
Filter point size
Selecting the home screen
Select current filter
LOWER CENTER PANEL
Filter panel
LOWER RIGHT PANEL
Authorization panel
FILTERS
ELEMENTS AND TYPES OF FILTERS
Filter screen
Filter points
Sides of the filter
Filter depth on stage
Filter type Reflector
Filter type Trap
Filter type Transparent
Filter type Shredder
Top filter
CREATING FILTERS
Selecting a filter type
Selecting a depth for a new filter
Selecting the number of filter perimeter points
Selecting a size for a new filter
Selecting a filter position
CHANGING THE FILTER
Moving a filter around the scene
Adding filter points
Removing filter points
Moving filter points
Linking a filter point position to another point
Changing the filter depth
Mirror change of filter position
FILTER ROTATION
Button to allow rotation of all filters
Filter rotation centers
Selecting the filter rotation center
Filter rotation speed
Current filter rotation angle
VISIBILITY OF FILTER ELEMENTS
Filter screen visibility
Visibility of filter points
Visibility of the filter side surfaces
Visibility of filter rotation centers
VIDEO PLAYER
BASIC INFORMATION
Available file formats
Three favorites folders
Selecting a video player
Adding files to the launcher
VIDEO TIMER
Default video settings panel
The settings panel for the selected video
Setting the duration of the video with the picture
Setting the duration of a video clip
Maximum screen opacity
The speed at which the screen transparency changes at the beginning of the video
The speed at which the transparency changes at the end of the video
VIDEO PLAYER CONTROL
Turn the selected screen on and off
Activate playback of the current video only
Activate the timer and play all videos in a loop
Removing videos from the filter screen
POSSIBLE PLAYBACK PROBLEMS
Format check
File compression
SOUND
BASIC INFORMATION
Placement of sound source
Encoding
CONTROL
Turning the sound on and off
POSSIBLE SOUND PROBLEMS
3D OBJECTS
BASIC INFORMATION
Purpose
Embedded objects
Downloadable objects
Form
Material
3D OBJECT SELECTION PANEL
Object groups
Selecting a 3D object
3D OBJECTS START PANEL
Purpose of the launch panel
The basic shape of a 3D object
Modifier cassette
Manual Launch Panel
Number of running objects of this template
SETTINGS PANEL OF THE SELECTED 3D OBJECT
Size
Triggers
Area
Filter points
Collision resilience
Starting impulse
Direction of gravity
Route following by filter points
Tilt along XYZ axes
Rotation along XYZ axes
Form modifiers
Applying modifications
MANAGING 3D OBJECTS
MANUAL START
Launch in a customized spawn area
Launch on filter points
Launch at random position
Delete running 3D objects of this template
AUTOMATIC LAUNCH BY TRIGGERS
Allow or disallow all active triggers to run
TRIGGERS
Assigning triggers
Placing triggers on 3D objects
Using triggers
No performance limitations
Setting trigger inheritance
Setting up triggers
SETTING UP TRIGGERS
SELECTING THE POINT OF APPEARANCE ON THE SCENE
XYZ Area
Filter perimeter points
Selecting appearance on inherited 3D object
SELECTING AN ACTION FOR A TRIGGER
Launching a 3D object from the launch pad
Launch a random 3D object from the launch pad
Enabling a route for a previously launched 3D object
Change target to next for previously launched 3D object
Enable gravity for a previously launched 3D object
Remove 3D object from scene
SETTING UP THE TRIGGER CONDITION
Frequency according to internal timer
Frequency according to a common timer for all
Collision with any screen of any filter
Collision with a 3D object of the same template
Collision with 3D object of another template
Collision with any 3D object
Collision with the side surface of any filter
Any trigger collision
SELECTING A DELAYED START
Built-in trigger timer
Common timer for all triggers
PERFORMANCE TUNING
Selecting the lower limit of the number of frames for triggers to fire
3D OBJECTS FACTORY
BASIC INFORMATION
Simple 3D objects
Combined 3D objects
Nested 3D objects
Particles
OBJECT SELECTION PANEL
Embedded objects
Downloadable objects (version)
3D OBJECT ASSEMBLY PANEL
Placing objects on the assembly panel
SETTINGS PANEL OF THE SELECTED 3D OBJECT
Size
Tilt along XYZ axes
Rotation along XYZ axes
Form modifiers
Applying modifications
NESTED PARTICLE SETTINGS PANEL
Color setting
Particle size
Duration
Speed at the start
Rotation
The force of gravity
HOME
Free license
HOW IT WORKS
SYSTEM REQUIREMENTS
What you'll need
Differences between DINRAY3D versions
DINRAY3D VERSIONS
ARTIST HELP
CONTACTS
EXAMPLE GALLERY (real VIDEOS)
Download DINRAY3D
PERSONAL ACCOUNT
DOCUMENTATION
Registration
Password Recovery
Authorization
Login (email)
Recover password