Filter control module
The module allows you to outline the contours of scene objects and the contours of individual elements, creating software filters.
As a result of outlining the contours, each filter contains a complex-shaped screen on which you can display your media content. The number of animations is unlimited. Each filter as a 3D layer can be deepened or overlapped with its screen by other filters. And the side surfaces, the depth of which can be changed, allow the filter to interact with 3D objects present on the scene.
Screens can be given their own background color, rotated at the desired angle. You can set the entire filter to rotate along three axes XYZ.
For new filters from the template, you can set the number of perimeter points up to 100 units. And for those new filters whose screen shape is rectangular, you can set the starting position relative to the main screen.
According to the type of interaction with 3D objects, filters are divided into four types:
- Reflector
- Trap
- Transparent
- The Destroyer