Sides of the filter
The sidewalls limit the internal volume of the filter, being located at a right angle to the screen.
At the same time, the sidewalls not only help to better understand the geometry of the filter when viewing the scene in 3D mode. When changing the type of interaction of the filter with 3D objects, the sidewalls take on the role of a reflector, a trap, a transparent surface, or a destroyer of 3D objects.
Any filter can be moved to the foreground so that the control of its points cannot be blocked by other filters. This top layer of the filter is called the T-layer.